Darweston
Population:
Approximately 7500
Government:
Governed by an elected city council.Â
Notable Places:
The Stormspire: A column of dark stone, engraved with columns of arcane symbols. Each time the spire is struck by lightning, it vanishes for exactly nine hours. Each time it returns, some of the symbols have changed.
The Shrine of Eris: A stone arch engraved with the holy symbol of Eris, Goddess of Chaos, said to be sometimes visited by the goddess herself.
Artist's District
Notable Places:
The Maiden and Mace: A large dwarven inn, decorated with dungeon doors.
The Theatre of Kamenom: A grand theatre of half-timbered walls, known for its week-long elven epics.
Artist's Ward
Notable Places:
The ruins of Tsani Tower.
The Boar and Cat: An elegant elven inn, built atop an outcrop of obsidian.
The Stormspire: A column of hewn stone, engraved with columns of arcane runes. Each time the spire is struck by lightning, it vanishes for exactly nine hours. Each time it returns, some of the runes have changed.
Broad Market
Broken Piers
Notable Places:
The Dark Alley: A mysterious alley, which does not appear on any map. It is said that the Thieves' Guild knows the secret of its summoning.
The Half-full Flask: A fanciful elven tavern, kept by a sphinx named Nina.
Charger's District
Notable Places:
The Cloister of Angels: An impressive terraced building, dedicated to a pantheon of gods and goddesses.
Mane's Pewter: The workshop of a female human pewtersmith named Mane, who knows the secret of an alchemical tin alloy which does not reflect firelight.
Dragon's Ward
Notable Places:
Niyoli's Masonry: The workshop of a male human stonemason named Niyoli, who is rumored to have arranged the murder of the previous guildmaster.
Lower Market
Merchant's Ward
Notable Places:
Alneh's Pewter: A large pewtersmith's workshop, built within what was once the feast hall of a long-ruined castle.
The Sorcerous Wench: A modest elven tavern, which seems to be bigger on the inside than on the outside.
Johe's Pottery: A neglected potter's workshop, built around a shrine of Gaia, Goddess of Earth.
Noble's Village
Notable Places:
Dighii's Carvings: The workshop of a male human woodcarver named Dighii, who also brews potions and elixirs.
Pool Market
Rogue's Wharf
Notable Places:
Nastas' Pewter: A large pewtersmith's workshop, decorated with a collection of curious copper swords.
The Viridian Flail: A fanciful adventurer's inn, said to be a front for the Assassin's Guild.
The Cursed Sword: An elegant adventurer's inn, built around a hewn stone impaled by a sword..
Saint's Wharf
Notable Places:
Nascheii's Masonry: A large stonemason's workshop, said to be guarded by living gargoyles.
An ancient arch of rough-hewn stone, said to entomb a relic of Phaunus, God of Woodlands.
Throne Borough
Notable Places:
The Shrine of Asclepius: A stone niche enshrining the holy symbol of Asclepius, God of Healing, said to reveal visions to those who leave an offering.
The Guildhall: A large building of timber and brick walls, decorated with finely carved friezes. It contains a large meeting hall and several smaller rooms, and is shared amongst several local trade guilds.
Tower District
Notable Places:
Doba's Pewter: The workshop of a male human pewtersmith named Doba, who knows the secret of an alchemical tin alloy which cannot be melted again once cast.
Tsikyo's Clocks: The workshop of a female human clockmaker named Tsikyo, who leads both the Clockmakers and Trapwrights Guilds.
The ruins of a seven-sided keep, which appears restored upon the night of the full moon.